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Zombie night terror underground passage1/11/2024 So, I sent my runners back to the shaman with two questions. They're going to divulge their wisdom simply for the opportunity to prove that they are the wisest. Even better, none of them asked for compensation. Deliver them quickly."Īll five of the shaman say they will help, although all of them warned me against trusting their peers. "Because that way they'll know they're competing with the others and they'll work harder. He said, "You want us to give the same message to five different shaman? Why?" I want you to deliver these letters to each of them, and I want you to let them know the names of the other wise men who received the same letter," I said. "I have made a list of the five wisest shaman in the area. I summoned five runners to my tent for a special task. Perhaps that is what I should be doing - looking for the World Tree instead of fighting these blasted Undead. All life sprung from its fruit, and still does.īut how can I save the World Tree if I don't know where it is? According to Barbarian legend, the world was created when a pine cone fell from the World Tree. I seem to remember a story from my youth about the World Tree. I'm still not sure if I'm on the correct path. Not a word since I was awakened by the words, "Save the World Tree." If my supply line should ever be cut off, we will all starve. I've been forced to ration our meals, and I've placed a heavy guard on the wagons that carry supplies from the surface. Hence, they were more thorough in their destruction of the things living in these tunnels. The Necromancers probably expected someone to follow them into these tunnels. There has been no sign of the Necromancers in this area, but we suspect they're entrenched in the tunnels below. With a little luck, they'll kill each other off before I have to risk the lives of my own men. They sent their armies of Skeletons and Zombies at each other for more than an hour, and when it was over only one of the Necromancers walked away.Īpparently, my enemy fights among themselves. He hid in the shadows as two Necromancers fought. One of my scouts witnesses a strange battle yesterday. I guess I have been summoned to this place to battle the Necromancers, so I've entered the caves as well. Then the Necromancers came, defeated them, and entered the caves. These people have lived here for countless generations, guarding the secret caves in the surrounding mountain even though they didn't know why. Nonetheless, I followed the feeling inside me and rode hundreds of miles to the northeast where I joined the remnants of a Barbarian tribe. Why would they give me such an obscure command? Who but the Ancestors could give me such a message? But they usually call me before them when they assign me a task. I would've dismissed the cry as part of a nightmare, except I felt compelled to travel to the northeast. It was like a scream inside my head, startling me from my sleep. Heroes are limited to level eight, but Tarnum and his two best Heroes will transfer over. If Tarnum loses a battle then the entire campaign is lost for it is he that everyone relies on. Tarnum must defeat all Necropolis towns in the area. He didn't know what it was, or even what threatened it, yet he felt he was the only one who could help. Tarnum traveled alone, drawn to a distant, sparsely populated region to save something called the World Tree.
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